NEW BOOK! We Need to Talk: A Survival Guide for Tough Conversations

An Editorial Shift and an Industry Transformation

Lean User Research for Product Development. That’s the title of our newly signed book. It’ll be written by the brilliant Tomer Sharon, a researcher at Google, and will come out in 2015.

The first part of the title seems to sound like what you’d expect from Rosenfeld Media. But “product development”? What about UX? Have we lost our way here at Rosenfeld Media world headquarters?

Well, things are getting interesting out there. Like you, we’re noting an interesting shift in the industry. Designers and researchers are finding themselves in closer quarters with product managers, startup founders, and business leaders. In fact, more and more they’re the same people.

Tomer’s book—but also Victor Lombardi’s Why We Fail and forthcoming titles like Indi Young’s Practical Empathy, Dave Gray’s Principles of Agility, and Lisa Welchman’s Managing Chaos—clearly and directly acknowledge this transformation.

As the UX industry changes all industry, we’ll be there with you. We’ll continue to publish short, practical books that help you with the nuts and bolts of UX practice. But we’ll also be there with you as you grind out your service’s P&L, build out your team, make your products come to life, and change how business is done globally. Yes, that sounds grandiose, but it’s already happening. We plan to help.

The design of survey forms at GOR 2014

Where does a form end and a survey begin? That was my challenge when I was invited to lead a half-day workshop on forms design at the General Online Research conference 2014 in Cologne, Germany.

The group included survey methodologists from government, health topics, market research, and independent consultants.

We had a lively discussion as we shared examples of:

  • forms that introduce surveys,
  • aspects of questionnaires that are similar to forms, and
  • forms that survey methodologists use to keep track of survey data.

View the slides from the workshop:  Survey forms GOR14 by @cjforms from Caroline Jarrett

 

32 UX tips + sponsors’ freebies = :-)

Not only do we have 32 Awesomely Practical UX Tips to share with you this April 24, but we have 5 Awesomely Supportive Sponsors: MailChimp, UserTesting.com, UIE, O’Reilly, and Balsamiq.

  • UserTesting.com: They provide an incredible user testing service that generates user research—from real people—IN ONE HOUR. And analysis too. Even better—they’re providing a free test to first twenty people who register for our event.
  • User Interface Engineering: UIE recently launched their All You Can Learn library , which features recorded virtual seminars from the industry’s best instructors. When you register for our event, you’ll get two months’ free access to 119 UIE virtual seminar recordings.
  • O’Reilly: Our long-time partners and source of inspiration, O’Reilly is providing each registrant with a free e-book.
  • MailChimp: UX in action: a fantastic newsletter management platform that provides an exemplary user experience, and backed by one of the best user experience teams in the biz. In fact, that team puts out its own newsletter, which is required reading for UXers.
  • Balsamiq: There really is a better way to wireframe: Balsamiq Mockups. It reproduces the experience of sketching on a whiteboard, but using a computer.

Those are some great freebies to go along with the incredible value of our 32 Awesomely Practical UX Tips event with Brenda Laurel, Steve Portigal, Kim Goodwin, Leah Buley, Christina Wodtke, and Dave Gray. You can attend it live on April 24, then enjoy the recordings at your leisure. We hope you’ll join us!

UX Bookmobile on Parade

Your friendly neighborhood UX Bookmobile is hitting the road, visiting Amsterdam for Interaction (February 5-8), and San Diego for the Information Architecture Summit (March ). Please stop by and say hello, thumb through our paperbacks, and buy them (ebooks as well) at a deep discount. (And no shipping to boot!)

By the way, the UX Bookmobile happens to be perhaps the world’s cheapest, hokiest, and all-time GREATEST USER RESEARCH PLATFORM. There, the secret is now officially out.

DAISY format now available for all Rosenfeld titles

One way to get your arms around accessible design is to read a certain new book. Another is to work directly with the book’s authors. Thanks to Sarah Horton and Whitney Quesenbery’s help (and gentle pressure), we now offer all Rosenfeld Media books in DAISY format.

What’s DAISY? It’s the digital talking book standard. DAISY is a way of formatting books so they can be read and navigated more easily by people who are blind, have low vision, or have learning disabilities.

DAISY books work on standalone devices or with reading software such as Kurzweil. People can listen to the book, read the book with enlarged print, or convert the text to Braille. Some DAISY reading tools provide advanced options to navigate the book, as well as support additional tasks like inserting notes and looking up definitions.

DAISY isn’t just available for Sarah and Whitney’s A Web for Everyone; as of now, you can log in to your Rosenfeld Media account and download all of your past purchases in DAISY format. 🙂

New year, new book!

We’re celebrating 2014 by releasing our 19th title: Aga Bojko’s Eye Tracking the User Experience: A Practical Guide to Research. And here’s the “d’uh” statement of the young year: eye tracking is controversial. Some swear by it. Others, well…

I confess that even I was a bit surprised at how strongly people feel about the topic. That’s why I’m so glad GfK’s Aga Bojko wrote this book. Hers is a pragmatist’s perspective: while eye tracking isn’t, as some might claim, the greatest thing since sliced bread, it does offer incredible value when used in right situations. You know, like any other tool.

And, like any other hi-tech tool, it’s getting dramatically less expensive. If you’ve not yet encountered eye tracking hardware, you will in the not-too-distant future.

Are you ready? If not, we’ve got the book for you—beautifully written and illustrated, and hot off the presses.

QuickPanel: Drones, Amazon and Other

Say what you will about Jeff Bezos, the man knows how to touch off a media storm.  Which is precisely what ensued after Bezos told 60 Minutes that Amazon is testing the use of drones to deliver goods.  Immediately, everyone was discussing the prospect of ordering a box of tissues from Amazon and having a drone arrive at your doorstep in half an hour.  We’ve asked some Rosenfeld Media experts to join the fray on this audacious idea.

Are drones the next logical step for a service culture that demands ever more instant gratification?

victor-lombardiVictor Lombardi:  Amazon knows that any commercial use of drones lies far off in the logistical future. Kevin Roose argues that Amazon is therefore dabbling in some sort of pre-lobbying of the government, but I prefer David Steitfeld’s wider view that Jeff Bezos spun a tale of drones as a masterful use of public relations, mostly to counter negative criticism.

But even this interpretation fails to grasp the power of Amazon’s imagination, the company that started by selling books, grew into a marketplace for anything, and then offered its own cloud computing platform for sale. Clearly, they aspire to more than mere retail. But they know for us to take them seriously they must put forth an image of themselves as something more, something special.

Don Norman calls this reflective design, which goes beyond our senses and perception of usability to influence our understanding of who the company is and who we become when we patronize it. In my book I discuss how Apple publicized the iPod. It didn’t emphasize how pretty the device was or how great the features were; Apple showed us how we would feel using the device. I think Amazon is doing something similar: inspiring us, getting us to think differently about who Amazon is and what we think about ourselves when we shop there. Before, I shopped at Amazon to save money and time. Now, I’m affiliating myself with this cool company that thinks about drones and how awesome their customer service can become. Now when I shop there, I’m cooler, too. Thanks Jeff.

nate-boltNate Bolt: I don’t think there’s any inevitable progression towards autonomous quadcopters playing a role in our service culture. But drones are absolutely fascinating. We’ve been largely introduced to sophisticated drones as killing machines. That’s been our biggest cultural exposure up to this point, aside from all the other small-use cases we see. Most of us understand that drones themselves can offer all sorts of functionality that wasn’t possible even a few years ago. If there’s any logical progression happening, it’s simply military technology always disseminating out to the rest of us. I do think many of us in the tech world will continue to experiment with drones, because flying and autonomy cut so close to the dreams of every nerd. [Editor’s note:  Nate once flew a drone around the Rose Reading Room of the New York Public Library.]  It sparks the imagination to think of all the issues in the physical world–search and rescue, agriculture, photography–that can be improved by drones.

Every time I hear people worry that a new way of doing something is going to fundamentally change society or destroy civilization, I remember that these same concerns were raised about the printing press, the train, the personal computer, the Internet, and the waltz.

At the very least it was a brilliant marketing effort for Amazon. Taco drone, pizza drone, France post office drone–it’s really all been marketing. I wouldn’t be surprised if Amazon kills this program internally when it stops keeping their name in our conversations. I generally like it when large companies pursue things just because they are cool, but it’s usually driven by marketing. The product designers and engineers at Amazon and other large companies don’t have quite as much leeway to simply investigate technology they think might be cool in five or ten years. But I wish they did.

laura-kleinLaura Klein: I don’t think they’re the next logical step. They are a possible step, but I think that a much more logical next step would be same-day delivery by humans (which is already being done in some areas) or even self-driving cars. Amazon picked drones as the announcement because drones are a thing that everybody is talking about right now. They get a lot more press from talking about drones then they would from slightly improving their supply chain to roll out same-day delivery to a few major metropolitan areas.

The phrase “a service culture that demands ever more instant gratification” seems needlessly derogatory. There’s nothing inherently wrong with not wanting to wait two days for a purchase you make. We expect to get our purchases right away when we’re in a store. What’s wrong with getting our purchases right away when we buy them other ways, as long as it’s not hurting anybody? Sure, getting packages immediately may seem like a needless extravagance, but at one point so did stores staying open on Sundays.

 It’s a longshot that this will ever happen.  But let’s imagine for a moment that Amazon pulls this off.  A terrible road to go down, or awesome?

Laura Klein:  I’ll take a stab at “awesome”.  Drones make it possible to get things where they need to go faster and more flexibly than they currently can. Your mail gets delivered to your house once a day.  Your email gets delivered to you when it gets sent, which immediately makes people more productive. I think that’s a big reason why email is destroying snail mail.

On a small level, it could improve traffic. Not only would there be fewer UPS trucks traveling down narrow San Francisco streets, there would also be fewer suburban folks like me having to jump in their cars to go grab that thing they forgot to get at the drug store. If I need it in 30 minutes, I can have it in thirty minutes without driving.

Now when I shop there, I’m cooler, too. Thanks Jeff.

It also makes things much cheaper to send to difficult-to-reach places; for example, delivering medicine and food to places where roads have been destroyed by natural or manmade disasters.

But the real reason I’m predicting that it will be awesome is that every time I hear people worry that a new way of doing something is going to fundamentally change society or destroy civilization, I remember that these same concerns were raised about the printing press, the train, the personal computer, the Internet, and the waltz. Not all of the changes brought about by those inventions has been fabulous or predictable, but they’ve certainly been largely positive in my life.

We fall in love with ideas, with visionaries, with progress for the sake of progress. And that leads to failure.

Nate Bolt: Here’s what will happen:

  1. An individual or company will crash a drone in a populated area and it will hurt or kill someone. Hobbyists know this happens with RC [radio control] aircraft all the time, but when it’s an autonomous quadcopter, the media will be much more interested. It’s the autonomous flight capabilities and awareness of its environment that make a drone a drone.  These things offer the promise of flying themselves, and a crash highlights the scariest part of technology–unintended consequences.  So it might be a car accident, the props might cut someone, it might just hit a pedestrian; who knows?

  2. A high-profile privacy lawsuit will come about because of a drone.

    I do think many of us in the tech world will continue to experiment with drones, because flying and autonomy cut so close to the dreams of every nerd.

  3. There will be a media shitstorm from #1 and #2.

  4. The laws that exist will be enforced much more, and new laws will be passed. It will all of a sudden be laughable to think that in 2013 you could buy a DJI Phantom and crash it in the middle of Manhattan without much fear of prosecution.

  1. The cost and complexity of anything drone-related in populated areas will increase. This is inevitable and probably a good thing. If Amazon or anyone wants to fly in populated areas, the amount of failsafe technology required will make self-driving cars look like cake. It will also cut down on the ability of photographers to legally capture images and video for artistic purposes. That last part is a bummer and why I try to cram in so much #DroneLucy photography right now.

  1. Some use cases will eventually emerge where drones make sense for delivery. Basic physics aren’t going to change any time soon, and that means to carry even a five-pound payload, props and batteries will have to be big enough to make these things rather valuable and rather dangerous. But with the right object avoidance and failure algorithms, they will indeed make sense in some cases.

  2. Sweet new gangs will emerge that are dedicated to shooting down drones, and they will get to design awesome stickers to represent how many drones they’ve shot down.

BN-AS240_gerdro_G_20131209114324
Germany’s Deutsche Post DHL is testing a delivery drone.

Victor Lombardi: The danger is in trying to answer this question using reason rather than experimentation. And that’s because drone package delivery is so new we have no idea if it’s awesome or not. To find out, we need to test it. The reason we fail to get these things right is because we fail to treat them as experiments. We fall in love with ideas, with visionaries, with progress for the sake of progress. And that leads to failure.

The very fact that we’ve written this piece and you are reading it means we’re interested in this as an idea. Meanwhile, there’s another organization testing the idea, quietly.

Like what our experts had to say? Guess what: you can have them bring their brains to you.  Laura Klein and Victor Lombardi are available for consulting and training through Rosenfeld Media.  And we’d be happy to introduce you to Nate Bolt.

QuickPanel: Disaster Relief

Natural disasters such as Typhoon Haiyan, which last month devastated much of the Philippines, bring immense information challenges, from reports and warnings issued beforehand to the web sites that handle donations afterward.  How does UX factor into disaster preparedness and response?  We asked a panel of experts to weigh in.  

How have web and mobile technology changed the donation process for example, the ability to text donations?  Have non-profits such as Kickstarter, Indigogo, and Crowdtilt raised the bar for easy experiences?

Lisa WelchmanLisa Welchman:  I believe these sorts of organizations have improved the experience for donation, but they’ve also crowded the field, which makes it hard for donors to determine the nature and status of the organizations doing the fundraising. We all want to be sure that we are donating to an organization that will make most effective use of our funds. On the positive side, newer donation methods make it easier for an individual to target their donation either to a specific geographic region or to fill a particular gap in infrastructure, such as housing or food supply.  And, the ease of donation can also put demands on the physical supply chain.

Non-profits should take care to understand the full process, from making the quick donation all the way to the goods or monetary instruments reaching those who need them.  Kiva loans are powerful, for instance, because there is a direct connection between the one supplying the loan and the one receiving it. That connection, and reporting back on the use of the loan, helps give the donor the confidence that they are really making a difference.

Kelly GotoKelly Goto: When Katrina hit in 2005, I donated using Red Cross because I had heard it was the best way to ensure your money was going to the right places at the right time. Later, I donated to my local church, which was very well connected to local churches in the hurricane-hit area.  That seemed even more direct and helpful but a fluke because it was based on a personal relationship. Today, there are sites that help you vett who to donate to, and the ability to send $10 via SMS is compelling and very friction-free. The “crowdsourced” assurance that your funds are going in the right direction works on that local community-based level, which feels the most impactful.

There was some debate over Kiva in the last few years, where you were not assured that the micro loans were being handled properly, and the information on the web site was not 100 percent clear or accurate. Local/community-based services such as Task Rabbit and AirBnB help jumpstart activity on a local level while assuring systems of privacy and protection are in place. The same local-based mentality of helping someone you know or a project you respect via Kickstarter, or joining a smaller cause where you can see the effect directly, does seem to have more emotional resonance, and thus a bigger impact for smaller funds. Not only is the experience friction-free, but the meaning is there, thus the desire to join in and believe you can make an impact.

Whitney Quesenbery:  The ability to text a small donation, charged to your phone, is an amazingly successful way to allow people to act on their natural, human impulse to help out in a crisis.  Ushahidi and similar SMS-based systems let everyone not only have access to information, but contribute information as well.

We see this sort of bottom-up information system in our daily commute. Drivers’ reports of accidents or traffic jams are reported on maps and even in radio traffic updates. And the data from navigation systems supports real-time predictions of travel time.

Mobile money is also having a profound effect on humanitarian aid. Getting supplies into the affected area is important, but this article in User Experience describes how relief agencies are using mobile money so that families can make their own decisions about what they need and have the resources to get it.  The author, Gabrielle Smith, writes, “There has been overwhelming evidence from many humanitarian relief efforts around the world, that cash transfers give people more dignity and flexibility in meeting their day-to-day needs.” Isn’t that a goal worth designing for?

Is there anything we can take away from Haiyan to be applied to future catastrophes?

Kelly Goto:  There was a disconnect of language and communication on a very straightforward level that really hit me. The term “storm surge” rather than “tsunami” was used and unheeded by so many. No one knew what a storm surge was but everyone knew what a tsunami was. If the government and news had used “tsunami”, I heard 80 percent more people would have evacuated, even if the term wasn’t 100 percent correct.  (A tsunami is a wave or series of waves caused by an earthquake in the ocean that come in as rapid surges. A storm surge is caused by a hurricane, typhoon or cyclone. They are wind-driven, generally come in more slowly, and are easier to predict.)

How we handle these warnings and respond now, as well as take lessons away for the future, is a “life cycle” of great magnitude. Kind of like two friends of mine who have PhDs in social welfare, but one’s on the hands-on side of social work and the other on the policy/plan-for-the-future side.  It takes both disciplines to make change happen, over time, while dealing with the crisis on the ground.

I could not help but think about an amazing lecture I heard by Ravi Sawheny of RKS Design on the methodology used to design the Hydropack technology—I was mesmerized to see similar frameworks we use in user research to help companies like Samsung “innovate” while RKS was using their focus to change the world.

I would like to see a brain trust (not just a think tank) of donated time from smart individuals and teams dedicated to solving more of these types of problems. As someone who lives along a tsunami warning-labeled coastline, it does hit home.

Lisa Welchman: A storm surge is a storm surge and a tsunami is a tsunami. I think accuracy is important. If people don’t know the difference, then the focus should be on educating them so that they do. Perhaps we need to stop talking about catastrophes using meteorologically focused, sound-bite naming conventions and start quantifying and talking about them in terms of the catastrophe’s impact on a number of different factors—things like loss of home, loss of life, loss of services. We do some of that already, but it would be interesting to create a scale using those factors. Folks could then be socialized into the new measurement paradigm. Storms are interesting, but what drives me to donate is their impact.

I was mesmerized to see similar frameworks we use in user research to help companies like Samsung “innovate” while RKS was using their focus to change the world.

Whitney Quesenbery:  Words and definitions are important, but it’s more important that people understand not only what they mean but what actions they should take.

That fits the definition of plain language (from Ginny Redish and international plain language organizations, including the Center for Plain Language) that clear communication means that people can

  •    Find what they need
  •    Understand what they find
  •    Act on the information

During Hurricane Sandy, my town didn’t have flooding, but our power was out for ten days. The county used the emergency-response phone systems, and neighbors went door-to-door to get out the word about both the situation and what help was available.

There was a disconnect of language and communication on a very straightforward level that really hit me.

Maybe one lesson to take away is that when information is as important as life and death, we need many different ways to communicate it: flags, sirens, phone, web, social media, person-to-person, etc.

Information after a crisis can be just as critical as clean water and medical supplies.  What can UX professionals offer in this regard?

Whitney Quesenbery: I’m working on a project with the U.S. Health and Human Services emergency response planners to create tools to help them understand and manage a crisis.

There are very few UX folks inside these sorts of organizations and it shows.

As we talked to people at federal headquarters and in the regions, I was struck by their need for a big picture and a way to find and manage details—at the same time. This is just the sort of wicked problem where good UX can make a huge difference.

There is a chain of connections between national policy (How many medical response units do we deploy? What equipment and supplies do they need?) and first responders on the scene. It crosses time and geography, but also levels of government, NGOs, and citizen response. If they cannot communicate clearly in rapidly evolving events, they cannot respond well, let alone get ahead of the crisis to respond effectively.

As a UX person, there is not much I can tell dedicated professionals about their job. What I can do, however, is listen carefully to what they want and use my UX skills to shape tools that are even better than what they imagined.

One of our tools is an online “All-Hazards Plan” that uses a visualization as the main entry point. Someone at the operations center can look across different response “functional areas” to see what teams have action steps now, at any stage of the event from preparedness, through the event, and into recovery. That sort of overview is critical for good coordination. We workshopped a dozen different design ideas to find the one that worked for them.

Kelly Goto: There is a before, during and after. I think UX can be best incorporated in the “before,” much like how policy works on the welfare side. It’s not that I would choose not to address the “during” or “after”; however in our field, we can provide charts, graphics and help people visualize the situation and provide better insight on how they might react and respond.

Storms are interesting, but what drives me to donate is their impact.

I live in a coastal area of California. We have signs for tsunamis with arrows on where to go and what to do, along with a calling system for people who have regular phone lines in the area, and a local SMS system for all local alerts (traffic, emergencies, missing persons, etc.) I am signed up for these services and have seen how they work.  However, the truth is no one thinks a tsunami will actually occur, and I doubt the preparation for a real disaster is even present.

There seems to be “hurricane fatigue” in areas that are the hardest hit, so even when the danger is the most prominent and the awareness is present, people are still not aware of how impactful a natural disaster can be. Awareness at multiple levels—from individual to family to the community to local government—should include visual output and localized communications (both analog and digital). And this should also include the “what to do in the aftermath” should power and communications go dark—for example, people most often stress about their pets—and how to handle safety. Perhaps RFID tags and other devices can be also established?

Lisa Welchman:  I’m actively working with NGOs and other governmental organizations about their ability to deliver accurate information in a crisis. Much of the impetus for addressing this came from information management problems that have arisen during some recent natural disasters. How organizations determine what they say and don’t say to people in a crisis, and when they say it, is interesting—and not as organized as it could be.

This is just the sort of wicked problem where good UX can make a huge difference.

It might be interesting to explore how often the right information gets to the right person at the right time in a catastrophe and to understand what the limits are for certain channels, not just for those impacted by the catastrophe but for those trying to help others.  Catastrophes are by their nature confusing but that could be improved by more thoughtful information flow. A lot of that flow is based on legacy paper-based processes; changing that requires creative thought from people who understand the capabilities of new digital channels as well as the mission-critical agenda of governments and NGOs. There are very few UX folks inside these sorts of organizations and it shows.

Like what our experts had to say? Guess what: you can have them bring their brains to you. Kelly Goto, Whitney Quesenbery, and Lisa Welchman are available for consulting and training through Rosenfeld Media.

QuickPanel: Digital Cocooning

With our eyes on our screens more and more, what’s happening to our public spaces?  Are they less congenial, less bustling, less safe?  A number of recent books, such as The Circle by Dave Eggers and Ambient Commons by Malcolm McCullough, cast a critical eye at an always-online society.  And in a tragic turn, a San Francisco State University student was killed in September while leaving a crowded train; passengers, engrossed in their devices, hadn’t noticed a man on the train waving a gun around.  We asked a panel of UX experts to weigh in on the ramifications of digital cocooning.  

With smartphones, we walk around with the capacity to be talking to, texting, or tweeting each other all the time.  Yet we’re missing out on what’s happening right in front of us.  Why does social media make us, in some sense, antisocial?

christina-wodtkeChristina Wodtke: Everyone is talking about our need to be connected all the time, but no one (as far as I’ve seen) is talking about our increasing cocooning of ourselves from each other. The police procedural constantly provides us examples of bad things that can happen to us, with shows like “CSI” illustrating that apparently safe people can become our kidnappers and killers. But to be continually hyper-alert is exhausting. So instead we put up digital “do not disturb” signs so we don’t have to deal with strangers, which makes us more vulnerable to significant harm.

They also shield us from the petty guilt of not helping our fellow humans who are less fortunate, such as the homeless, the beggars, and old folks in need of a seat. In San Francisco, where a recent shooting occurred, one is continually asked for money. Even the kindest of us can’t give to everyone who asks, so it becomes easier to hide.

‘Down time’ used to mean a chance to relax and look around. Now it’s considered ‘dead time’ that needs to be filled.

randy-farmerRandy Farmer: Attention is a scarce resource, and it can be dangerous to focus inwardly all the time.  I first noticed this before smartphones.  Airports used to be social/public spaces (and I liked to spend time interacting with people there) before cell phone and Bluetooth headsets.  Now, time spent at airports is seen as “down time” that could be more efficiently used for business/personal relationships (texting), so these public, “third” places are quickly losing their efficacy as a way to interact with the greater community.  And it’s only getting worse.  The FAA is allowing more use of electronics on flights, and all the parks in NYC have Wi-Fi.

“Down time” used to mean a chance to relax and look around. Now it’s considered “dead time” that needs to be filled.  Heads up has become heads down. Sad.

brenda-laurelBrenda Laurel:  At the memorial of the 50th anniversary of the death of Martin Luther King, we saw King’s great speech at the Lincoln Memorial over and over again. I was haunted by a picture of what that moment would have looked like today. Everybody would be taking pictures or texting with their phones. Dr. King might himself have felt isolated. To paraphrase Cassius in Julius Caesar, the fault is not with our cellphones but with ourselves. This is a failure of civility—of plain old manners—as well as a failure of mindfulness. As interaction designers (paradoxically), I think we can make some interventions in this space.

What are some design approaches that could mitigate the effects of digital cocooning?

The iPhone already has a ‘do not disturb’ setting; maybe it’s time for a ‘please disturb’ setting.

Christina Wodtke: Design could help this problem in a myriad of ways, from having a “public place” setting that allowed only audio or only visual. When I run or bike, I only listen to porous audio like podcasts so I am alert enough to react to danger. Once we shut off our ears and eyes, we are utterly defenseless. The iPhone already has a “do not disturb” setting; maybe it’s time for a “please disturb” setting.

Maybe more technology needs a “please disturb” setting.

Design could also help in a much more significant way by reminding us of the humanity of our fellow passengers and making sure places like trains and subway read as safe so people would not feel such a strong urge to psychically hide. Ride a Skytrain in Bangkok. Bangkok has the same degree of homelessness and crime, same varied socioeconomic status of riders, yet the Skytrain feels safe and a only handful of folks hide in electronics. The trains are well designed, well maintained and comfortable, with many signs reminding you to give seats to children, pregnant ladies, older folks, and monks. As well, there is always a TV on, and while in Bangkok only shows commercials, I can imagine a world in which news or sports are shown as well, encouraging people to be eyes up. When places feel safe, we can relax and people-watch, and this makes those places even safer.  Jane Jacobs, in her amazing treatise The Death and Life of Great American Cities, points out that what makes a place safe is “eyes on the street.”  Our public transit needs eyes on each other to keep each other safe.

Randy Farmer:  Though technology has been developed to prod us into changing new potentially harmful behaviors (such as smartphones auto-disabling texting while moving in a vehicle), it’s no replacement for changing our culture.

We need to consider designing our environments to remind and teach us how to interact and consciously seek “down time.” Some businesses have taken on the role of etiquette guardians:

Brenda Laurel:  Both Christina and Randy make good points. I imagine “public interactives” that might allow us to see together our own public environments and gatherings in different ways. Mindfulness meditation apps already exist (for example, Smiling Mind and Take a Deep Breath). Beyond this, design applications or environment remind us to breathe and be present.

Do you engage with strangers when you’re in a “third space”—standing in line at the post office, waiting out an airplane delay?  Or, in those cases, are you grateful to have an electronic device at hand?  

Christina Wodtke:  Most of the time, my biggest fear is being put into that situation. I’m intensely introverted. On a recent flight back from Prague, the entertainment system was not working. When the food heating system also broke, my neighbors and I started talking.  We ended up connecting, but it took a shared misery. As well, it helped that I was playing a game on my iPad. The iPad is a big surface, easy to peek at, and games are inherently social. If I had been watching a movie, especially if I’d had headphones on, my seatmate wouldn’t have used the game as a social object to start a conversation. He was really interested in watching me play Frontier Rush, asked about how to play, and started to suggest moves I should make. (He was a man in his 70s whose wife was trying to talk him into an iPad. I made the sale that night.) I wonder if the post office or the airlines could create similar play spaces where it would feel safe to connect.

Our tools are teaching us a new kind of social helplessness.

Randy Farmer:  Recently I was in a fast-food restaurant and an older woman came in, looking lost and asking for driving directions. The twenty-year-old at the register was at a loss for helping her, even though I am certain he was carrying a smartphone. I was waiting for my order, so he asked me to help her.  I quickly loaded my maps app and told her the step-by-step directions (which she wrote with pencil on her physical map).  The cashier was grateful and a bit embarrassed that he didn’t know the directions (how would he, growing up without paper maps?) and that he didn’t even know how to handle the social encounter well enough to figure out that he had the solution in his pocket.

Our tools are teaching us a new kind of social helplessness, and also providing us an easy means for escape when we can’t cope with the fact we’re directly interacting less and less. This is a vicious spiral.

Social rules design has helped in the past and can help us today.  Our technologies can, and must, take a role in this, but we must start with the goal in mind.  We’ve started using tech for physical exercise, something that was also declining, and we can do the same for social health. One might imagine a Fitbit for socialization.  Or you could just get a t-shirt:

Sometimes excellent interaction design isn’t technological.

Brenda Laurel:  Randy, I want one of those. I do see many folks staring at their phones when waiting in line and the like. I love observing and talking to people in those situations, so I rarely bury my head. On the other hand, if the wait is two hours or something, I’ll certainly end up grabbing my iPhone. I agree with Randy that this is really about socialization. I don’t think we can design social “rules” (although we might model more civil and sociable societies in things like multiplayer games).

One of the best social times I’ve had lately was at the LGBT luncheon at the Grace Hopper Conference. It seemed like the usual conference lunch scene—sitting next to people you didn’t know, some of whom knew one another. But the “emcee” suggested topics for discussion and eventually we got into making comments to one another publicly on a variety of subjects. I felt the community draw closer, and I had special buddies throughout the conference because of that experience. At Grace Hopper I also learned about “lean in” circles as a way to enhance our engagement in discourse as well as community.

Sometimes excellent interaction design isn’t technological.

Like what our experts had to say? Guess what: you can have them bring their brains to you. Randy Farmer, Brenda Laurel, and Christina Wodtke are available for consulting and training through Rosenfeld Media.

 

Dave Gray to write Agile Design Principles book

2013 isn’t quite in the can yet, but why dilly-dally? We’re already hard at work on our lineup of books for 2015 publication.

A few weeks ago we had the great pleasure of announcing Stephen Anderson’s next book: Design for Understanding. Today’s news is just as exciting: Dave Gray will be writing Agile Design Principles.

You likely already know about Dave–he helped start the visual thinking community, did groundbreaking work at XPLANE, and co-wrote two wonderful O’Reilly books: Gamestorming and The Connected Company.

For a publisher, Dave’s approach is a dream–he takes a journalistic approach to learning and writing about a topic, and does so in the open. Dave will publicly interview successful Agile teams to learn what principles and patterns worked for them–and might work for us all. We invite you to join Dave on his journey and share your own experiences; follow his book blog, or join the LinkedIn group or Google+ group to participate and keep up with Dave’s progress.

Dave’s book will fill a gap in our catalog–one that Anders Ramsay was working to address with his book Designing with Agile. Anders made a Herculean effort to tackle this topic, but it’s a slippery one, and ultimately the book was not meant to be. The good news is that the process of learning about design in Agile environments made Anders an expert on the topic; in fact, you can hire him work with your team via Rosenfeld Media. And we’ll maintain his book site, as it contains Anders’ excellent thinking and writing on the topic.