Books: on sale now
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Library Pack
Enjoy our 30 user experience titles for one great price
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Orchestrating Experiences
Collaborative Design for Complexity
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Meeting Design
For Managers, Makers, and Everyone
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The Right Way to Select Technology
Get the Real Story on Finding the Best Fit
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Project Management for Humans
Helping People Get Things Done
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Designing Agentive Technology
AI That Works for People
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Doorbells, Danger, and Dead Batteries
User Research War Stories
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Gift Certificate
Give the Gift of Good UX
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Build Better Products
A Modern Approach to Building Successful User-Centered Products
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Blind Spot
Illuminating the Hidden Value in Business
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Liminal Thinking
Create the Change You Want by Changing the Way You Think
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Digital and Marketing Asset Management
The Real Story About DAM Technology and Practice
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Designing Interface Animation
Meaningful Motion for User Experience
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Research Pack
4 must reads to jumpstart your product research
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The User’s Journey
Storymapping Products That People Love
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Validating Product Ideas
Through Lean User Research
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Managing Chaos
Digital Governance by Design
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Practical Empathy
For Collaboration and Creativity in Your Work
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Design for Kids
Digital Products for Playing and Learning
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A Web for Everyone
Designing Accessible User Experiences
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Eye Tracking the User Experience
A Practical Guide to Research
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Why We Fail
Learning from Experience Design Failures
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The User Experience Team of One
A Research and Design Survival Guide
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Design for Care
Innovating Healthcare Experience
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Interviewing Users
How to Uncover Compelling Insights
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Service Design
From Insight to Implementation
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Content Everywhere
Strategy and Structure for Future-Ready Content
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See What I Mean
How to Use Comics to Communicate Ideas
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Make It So
Interaction Design Lessons from Science Fiction
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The Mobile Frontier
A Guide for Designing Mobile Experiences
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Playful Design
Creating Game Experiences in Everyday Interfaces
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Search Analytics for Your Site
Conversations with Your Customers
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Storytelling for User Experience
Crafting Stories for Better Design
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Remote Research
Real Users, Real Time, Real Research
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Prototyping
A Practitioner's Guide
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Card Sorting
Designing Usable Categories
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Design Is the Problem
The Future of Design Must be Sustainable
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Web Form Design
Filling in the Blanks
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Mental Models
Aligning Design Strategy with Human Behavior