Day 2-Turning UX Passion into Real Product Influence
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Next stop you think application, with lives changed and customers happy
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One way or another UX doesn’t let up
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Fighting was not on the list of UX skills and I learned in my UX career that fighting was not what I wanted to get up to do in the morning
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I wanted to help build HCD progress for people’s livves
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Every place I work at, I try to achieve this parity with peers to get HCD into products
— Over next few minutes will give tips on UX guide to influence and getting HCD into products with minimal fighting
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Tactics to advance UXD in org
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Winning without fighting
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And Key Takeaways
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Responsible AI and interest in design equity and inclusive design and operationalizing AI
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I’ve seen been a principal at Microsoft with AR/VR, and worked at CapitalOne
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They are my bonafides
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It can be done
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It’s a marathon not a sprint, but the phrase puts you into right paradign
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If anyone like me had those goals as well, as most orgs had low design maturity (either < 5 years old, or did not integrated into product development process)
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Magical answer to create something that didn’t exist or not discovered
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A very hard job to do
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Moreover our work as UXers isn’t always respected
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First chance to lead enterprise ML team, and I had audacious ideas
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I get exhausted just talking about them
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Wanted to single-handedly improve everything and establish responsible AI
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I crashed and burned and didn’t accomplish half of what I wanted to and felt under so much internal pressure
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I felt I had so many things to do that I left without accomplishing anything
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Play long-game step by step and brand visions, and want to change paradigms and be change agent for organization
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Quarterly milestones will help you go a long way to preserve your own sanity and bring stakeholders to participate in vision
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Time-boxed milestones in next six months
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Focusing on viability as opposed to desirability
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Accelerated alignment exercises and that helped
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Created artifacts to explain that vision
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Need to deconstruct what’s your in brain so people can learn it and not feel frustrated by your explanation
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Came from IDEO where I was frustrated that my insights were not being articulated
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Faster you can create an artifact, the faster people talk about that thing rather than debating each other’s opinion
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Trying to reconcile idea of light as particle
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Picture image of man trying to outrun light
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Used thought experiments to nail down what he was communicating to others
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Moving from thoughts to things is better to create an idea that isn’t quite catching on
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What our team did after salespeople talked about technology is that we asked group what was the real problem that kept them up
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Simple but complex problem
— We started a workshop to figure out what they wanted AI for or not
— This translated to concepts or animations and users to figure out how to solve th problem
— We could accelerate building of what to do to solve the problem
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We moved form thoughts to things to solve the problem
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Practice helped team align as to whether problem was being solved or not
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Children who come to Saint Jude stayed there for up to months and years
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Even so appointment scheduled had to be done in advance
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But the CMO was still resistant
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Demo showed weight grooves people got backed up in
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Show UX influence
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And I’m fascinated by people who started Las Vegas
— One of things I say as researcher is to shift paradigms and get people to see Vegas, when there seems to be only desert
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Often we come in with chip on shoulder as UX, and take stance to get battled to get listened to
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Got good advice on treating stakeholders like research participants (no judgment, open listening and better to collaborate with them, and bringing people onto research
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Building confidence and not being right
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Goal is to make people less wrong and give them confidence in design’s direction
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UX influence is risk management for these stakeholders
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Technical governance alignment is also important to help guide research and design as soon as possible
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Once part of design sprints, own it from beginning
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You are collaborator instead of the hand-off point
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— Goal to get HCD into products that ship, to do this you need to shift people’s paradigms
— It’s okay to be Superman, but maybe you want to be part of Justice League, to collaborate together into products that ship
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Share your vision piecemeal and celebrate milestones
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Move from thoughts and things to create artifacts and alignment right way
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Don’t be lone hero, and think Justice League, not Wolverine
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Talked about creating whisper campaigns. How does storytelling drive influence?
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Think of different ways to tell a story as people won’t absorb story in just narrative form and visual form
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Will tell story to many actors from engineers, to peers, and executives—who all have their own mental model to get people on board
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Clearly tell story with right words and imagery
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Leadership ramp-up seems like something well designed AI could enrich. Do you agree?
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One things with generative AI is that you can get it to adopt personalities you don’t understand it
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This will get you started with adopting stakeholder taxonomy and lexicon
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You are unique positioned to sway stakeholders, due to amazing energy. How do you stay motivated?
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So long as I’m there, there is a defender for equity and justice with these tools
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Motivated by goal to ship HCD into people’s hands
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So I stay motivated by keeping my eyes on the prize.
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Design ethics statement to amplify beauty and humanity, and fight anything that exploits fragility
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Create own design ethics statement to explain why you are in this profession