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New Book: Designing Interface Animation

07/26/2016

The most interesting places happen at the in-between places.

Val Head’s new book, Designing Interface Animation: Meaningful Motion for User Experience, sits smack dab in between two sub-genres: books that provide broad overviews of animation, and books that show you how to implement animation for interactive products.Designing Interface Animation cover thumbnail image

Designing Interface Animation is the book you should use to make sense of animation so that you can create a plan for using it in your site. It won’t explain animation’s history, and it won’t show you how to code interactive animation. It provides the missing link—to help you develop a pragmatic, practical plan for where and when to use animation in your products and apps.

Timing couldn’t be better, as it’s getting so much cheaper and easier to take advantage of animation. That’s all the more reason to think it through—before taking a blind and potentially disastrous leap into coding.

Designing Interface Animation is now available for purchase in paperback and four DRM-free ebook formats. You can also pick up a copy from Amazon. If you want a taste, head over to the book site, where there’s an excerpt as well as an FAQ, lots of nice testimonials, and a really swell foreword from Ethan Marcotte.


Val Head is a web & UI animation pro specializing in motion style guides and web animation training. Her newest book, Designing Interface Animation, is available for purchase. Follow her on Twitter or subscribe to her UI Animation newsletter and Motion and Meaning podcast.