This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You’ll learn the principles of good produ...
This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You’ll learn the principles of good product behavior and gain an understanding of Cooper’s Goal-Directed Design method, which involves everything from conducting user research to defining your product using personas and scenarios. Ultimately, you’ll acquire the knowledge to design the best possible digital products and services.
Cooper in depth about interaction designer's responsibility to understand what users want and need to be able to do in order to build software to improve the world.
I thought I would add to this my own personal list of top UX books that have helped me along in my career as well as in recent days. These books I have promoted in several of my presentations as well as to any colleagues who ask for such resources. So here is my list of top UX Books:
If you create digital products, you have a responsibility to make them easy to use. It’s mostly common sense; it’s just not common practice! These books are what I consider the must-haves for any user experience designer. They'll teach you how to design products that are useful, usable and desirable.
Are you working with someone who just doesn't "get it"? Here's a short list of books, any of which can really drive home why design is an important part of creating anything.
The field of user experience design is so encompassing that there is a near infinite amount of knowledge to be drawn from other domains. Whilst UX as a discipline is very young it's founded on principles and research from psychology, design and social sciences that give it a definite foot up when it comes to feeling confident in the work we do.
This is a collection of books that I've read and consulted as part of my training in graphic and industrial design and work in user experience and emotional design.
Books on the tools and processes that have taught me the most about not only how to create interface designs, but how to think about design and the techniques that make that thinking concrete and communicable.