No matter what type of web site or application you’re building, social interaction among the people who use it will be key to its success. They will talk about it, invite their friends, complain, s...
No matter what type of web site or application you’re building, social interaction among the people who use it will be key to its success. They will talk about it, invite their friends, complain, sing its high praises, and dissect it in countless ways. With the right design strategy you can use this social interaction to get people signing up, coming back regularly, and bringing others into the fold. With tons of examples from real-world interfaces and a touch of the underlying social psychology theory, Joshua Porter shows you how to design your next great social web application.
Inside, you’ll discover: • The real reasons why people participate online and the psychology behind them • The Usage Lifecycle—or how people use your web application over time • How to get people past that trickiest of hurdles: sign-up • What to do when you’ve launched a web application and nobody is using it • How to analyze the effectiveness of your application screens and flows • How to grow your social web application from zero users to 1000—and beyond
Designing for the social web is about much more than adding features. It’s about embracing the social interaction of the people who make you successful—and then designing smartly to encourage it.
I thought I would add to this my own personal list of top UX books that have helped me along in my career as well as in recent days. These books I have promoted in several of my presentations as well as to any colleagues who ask for such resources. So here is my list of top UX Books:
If you create digital products, you have a responsibility to make them easy to use. It’s mostly common sense; it’s just not common practice! These books are what I consider the must-haves for any user experience designer. They'll teach you how to design products that are useful, usable and desirable.
The field of user experience design is so encompassing that there is a near infinite amount of knowledge to be drawn from other domains. Whilst UX as a discipline is very young it's founded on principles and research from psychology, design and social sciences that give it a definite foot up when it comes to feeling confident in the work we do.
Books on the tools and processes that have taught me the most about not only how to create interface designs, but how to think about design and the techniques that make that thinking concrete and communicable.