I’ve often been asked what’s my tool of choice for prototyping and my answer is always the same – it depends. It depends on what I’m trying to do, what the business is trying to accomplish, and what we need to test or show. The goals of the prototype drive what tool I’ll choose or recommend.
If all we need to do is test a few scenarios with little functionality, then a basic Flash prototype or series of images stitched together with HTML and some image maps will do the trick just fine. If we’re testing high-level concepts and have an existing set of wireframes, then I might recommend doing paper – if I’m confident we can simulate any interactivity that is critical to the goals.
Right now, my tools of choice are paper (with my little toolkit of UI widgets), HTML/CSS, and Flash. However, I’m really excited about trying out Fireworks to see how it does. In fact, I’ve got a prototype project coming up next week that I might try using Fireworks for.
What about you? What are your tools of choice and why?
Leave a Reply