Table of Contents
Dedication
How to Use This Book
- Who Should Read This Book?
- What's in This Book?
- What Comes with This Book?
Frequently Asked Questions
Foreword
CHAPTER 1: Why Stories?
- What is a story?
- There are many types of stories in UX design
- More work? Not really!
- More reading
- Summary
CHAPTER 2: How UX Stories Work
- Stories are more than just narrative
- Stories have many roles in user experience design
- Maybe you're not convinced
- Summary
CHAPTER 3: Stories Start with Listening (and Observing)
- UX design requires good listening skills
- Listening and observing leads to better understanding
- Being listened to is addictive
- Learn to be a good listener
- Teach your team to listen
- More reading
- Summary
CHAPTER 4: The Ethics of Stories
- Good research ethics - good storytelling
- Professional societies give us relevant ethics for stories
- Acknowledge your own influence
- Tell the story accurately
- Keep the story authentic
- End the story well
- More reading
- Summary
CHAPTER 5: Stories as Part of a UX Process
- UX is a cross-disciplinary practice
- Using stories in user experience design is not a new idea
- Stories can be part of many UX activities
- More reading
- Summary
CHAPTER 6: Collecting Stories (as Part of Research)
- The best stories come from being there
- Other sources of stories are all around you
- Listen for stories
- Get groups to tell stories to each other
- Explore memorable incidents
- You can observe stories, too
- Tips for collecting stories
- Write stories into your notes
- More reading
- Summary
CHAPTER 7: Selecting Stories (as Part of Analysis)
- Your first audience: yourself
- What are you looking for?
- Finding the stories
- Finding stories in data
- Building stories into personas
- Summary
CHAPTER 8: Using Stories for Design Ideas
- Stories evolve through the design process
- Brainstorming for new stories: Generative stories
- Brainstorming helper: The storytelling game
- Developing user research stories: Generative stories (again)
- Incorporating your user research into the brainstorming game
- Moving from brainstorming to concept: Expressive stories
- Stories that document design: Prescriptive stories
- Stories can be part of the brand story
- More reading
- Summary
CHAPTER 9: Evaluating with Stories
- Using stories to create usability tasks
- Turn user stories into "instant" usability tasks
- Turning tasks into stories
- Collecting stories just in time for usability testing
- Using stories for reviews
- Collecting stories during a usability test
- More reading
- Summary
Chapter 10: Sharing Stories (Managing Up and Across)
- Don't worry - everyone is a storyteller
- Help the audience build the story you tell
- If you don't know your audience well, try listening
- A few audiences you might meet
- More reading
- Summary
Chapter 11: Crafting a Story
- What do we mean by "craft"?
- Stories get better with practice
- Sometimes stories fail
- Think carefully about your goals
- Summary
Chapter 12: Considering the Audience
- The relationship between the audience and the story
- Details from user research help ground stories
- What if they think they know, but they don't?
- Mirror stories are stories about ourselves
- The relationship between you and the audience
- How much are you like the audience
- Is your relationship to the story the same as the audience's?
- Do you bring different pieces of the puzzle?
- Help them get from here to there
- Use stories to advocate
- Bring them home safely
- More reading
- Summary
Chapter 13: Combining the Ingredients of a Story
- Perspective
- Characters
- Context
- Imagery
- Language of the story
- Putting the ingredients together
- Summary
Chapter 14: Developing Structure and Plot
- Story structures are patterns
- Story structure helps the audience, the author, and the story
- Useful story structures for UX stories
- Using plot
- Choosing a story structure and plot
- Stories are more than the sum of their parts
- More reading
- Summary
Chapter 15: Ways to Tell Stories
- Telling oral stories
- Written stories
- Visual stories
- Multimedia, video, or animated stories
- Putting stories in your reports
- Make presentations a story of their own
- Choosing the medium for your story
- More reading
- Summary
CHAPTER 16
Try Something New
Index
Acknowledgements
Contributors
About the Authors